The Spark Gallery pages are one of our most popular design destinations, with thousands of visitors each year. Check out some of the latest Spark entries, in the galleries below.
Winner - Silver
Competition: Spark:Fall/Winter Student
Designer: Soojin Chae - PLEX
Design Type: Product & industrial, UX, UI
Company / Organization / School: Hongik University
Team Members: Soojin Chae, Hayeon Yoo, Seongah Youn & Seohee Hong
Modern people today find it difficult to voluntarily go outside and exercise on a daily basis. Since all the entertaining games have a display, it is not easy to watch the screen while exercising. Even though modern technology has allowed people to exercise much more easily and with fun indoors, it is still very hard to take the advantage of both exercising and games outside, closer to nature. So, PLEX helps these inactive homebodies to experience more outdoors by finding the joy of exercising. The most easy, but fundamental exercises, stretching and walking are chosen for the majority of users. The controllers are smart-entertaining mobility devices, connected with PLEX’s game application. PLEX application analyzes the beat and rhythm of the selected music, and turns them into the form of sound and vibration of the controllers. In other words, users can play music games while either stretching or walking, completely free from the visibility. Users can then check their achievements on the application, receive rewards, or even play games wit friends. Dynamic and joyful experiences with PLEX will eventually help users to have a healthier life-styles, together with a sense of accomplishment.