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Drop & Shot
Competition: Spark:Spring Student
Designer: SuhEun Lee
Design Type: Digital: Motion, Apps, Games
Company / Organization / School: Orange Cube Seoul
Team Members: SuhEun Lee
In the modern era, where meaningless data & messages are rampant, I wanted to merge how messages are conveyed with real-life locations so that the receiver and sender can have a more intuitive and meaningful conversation. I used Google's cloud platform, FIREBASE, to implement essential messenger functions and conducted extensive technical reviews to implement augmented reality based on geolocation. While implementing the feature of placing messages at desired locations on the map according to latitude and longitude, I referred to many videos about missile launches. It was fundamentally a similar experience with missiles being replaced by messages, which was very helpful. User experiences in the digital age are optimized for convenience, so everything is decided by finger movements. Throwing or shooting to find something are behaviors that humans have naturally done for a long time. This repetitive finger movement, optimized for the user, can make everyday life exciting with technology and artistic ideas. I wanted to transform the digital experience into an everyday adventure, even if it makes the body tired.